SPINNING FOR INITIATIVE: THE D6

Spinning for Initiative: The D6

Alright, adventurers! It's time to determine who strikes first. Grab your trusty lucky cubes and get ready to roll. In this grand theater of combat, the humble D6 reigns supreme. Each player determines by spinning a single six-sided die. The highest result earns the coveted first strike, setting the stage for the upcoming conflict. Keep in min

read more

D&D - An Overview

gamers also can spend ten Bastion Points during a DnD level up to gain advantage on Charisma checks for seven days, supplied they keep in just fifty miles in their Bastion. Arthaxx noticed it coming and fired a spell, nevertheless the magic clashed Using the mist and his spell arrived to everyday living, attacking its creator. Arthaxx fell unconsc

read more